Attack styles were added to melee weapons, encouraging fighters to try a variety of weapons against different opponents (contrasting RS1, where the dominant strategy was to always use either a battleaxe or a two-handed sword). Mages were also given the ability to autocast most combat spells using a staff. The bind, snare, and entangle spells were introduced for mages to use in pvp. This made it possible to move around, eat food, use ranged weapons, and perform most other actions while in combat. The traditional "three round" model was removed. The combat triangle concept was central to the new system. The camera was also updated to move vertically as well as horizontally. Animations used more frames, allowing for smoother motion and a wider variety of animations. Every character in the game had to be redesigned, and the use of polygons allowed a greater level of detail for landscapes (for example, walls and fences could have thickness).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |